The interface is literally a computer screen which means it translates well to the touchscreen. Mobile spin-offs often benefit from experiences designed for the platform and that’s exactly what Blackout’s controls seem to do. Essentially, you’re playing as a chaperone at a junior high dance but with slightly less blood. Players must use these tools to guide helpless alien bait survivors through the vessel while also keeping the xenomorph from sticking its tongue down any of their throats. Touchscreens are a natural fit for protagonist Ripley’s computer monitor that controls doors, cameras, and motion trackers on the doomed spaceship. Despite its alternate setup, Alien Blackout seems to be a small, thoughtful experiment that works well with the strengths and limits of its platform.īlackout takes this notion to heart by basing its premise on those platforms. It cribs the Amanda Ripley from Alien Isolation but places her behind a security monitor instead of a half-filled flamethrower and faulty motion tracker. Diablo Immortal shook the internet at BlizzCon 2018 and the fury surrounding Alien Blackout felt like an outrage aftershock from the same quake. In the name of the global pharmaceutical corporation you work for, become a frontline soldier in the war against the viruses Was this recommendation.Mobile games in popular franchises are usually magnets for ire. But is this truly the savior we have been calling for, or is there something more lurking beneath the surface?īacterium puts players behind the controls of an NCR nano-machine. From this medicinal arms race the NCR (Nano Core Robot) was born – a new and highly effective weapon in the war against sickness. In the face of such an onslaught, large-scale pharmaceutical companies have begun to invest large amounts of money and manpower into the study and development of nano-machine technology. The probability of becoming infected by a serious illness has sharply increased, while at the same time traditional medical techniques have become less effective. Rising from this new dark age are powerful diseases and illnesses, reminiscent of the plagues from times long passed.
Was this recommendation.?Īs the 21st century wore on, the earth’s natural environment continued to decline at an alarming rate. No US publisher has signed on to bring the game here.Īlso worth mentioning is the fact the GT Interactive has acquired the rights to the Aeon Flux license, though no game has been announced to date. Meanwhile, Cryo reworked the game into a title called PAX Corps, which was released in Europe to poor reviews. Spelling folded Viacom into Virgin, which then canceled all working and planned Viacom titles – Aeon Flux being one of them. Viacom was dissolved when Spelling Entertainment realized it had two video game divisions. The game first made an appearance at E3 that same year, with Æon Flux creator Peter Chung on hand to promote it, and commercial advertising was even included in the 1996 VHS release of the animated series. The game, which was loosely based on "The Demiurge" episode, was being developed by Cryo Interactive and published by Viacom New Media.
Not to be confused with the other cancelled adaptation in 2000, nor the released movie tie-in in 2005.Ī game based on the original animated series was announced on Apfor the PlayStation. A cancelled adaptation of the iconic cult animated series of the same name.